Struct AnimationSystemData
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
[EngineStruct("Animation_system_data", false)]
public struct AnimationSystemData
- Inherited Members
- Extension Methods
Fields
ActionSet
[CustomEngineStructMemberData("action_set_no")]
public MBActionSet ActionSet
Field Value
Biped
[CustomEngineStructMemberData(true)]
public AnimationSystemBoneDataBiped Biped
Field Value
BloodBurstBoneMaxCount
public const sbyte BloodBurstBoneMaxCount = 8
Field Value
BoneIndicesToModifyOnSlopingGroundMaxCount
public const sbyte BoneIndicesToModifyOnSlopingGroundMaxCount = 7
Field Value
Bones
public AnimationSystemBoneData Bones
Field Value
CrouchWalkingSpeedLimit
public float CrouchWalkingSpeedLimit
Field Value
HasClippingPlane
public bool HasClippingPlane
Field Value
InvalidBoneIndex
public const sbyte InvalidBoneIndex = -1
Field Value
MaxCountOfRagdollBonesToCheckForCorpses
public const sbyte MaxCountOfRagdollBonesToCheckForCorpses = 11
Field Value
MonsterUsageSetIndex
public int MonsterUsageSetIndex
Field Value
MoveAdderBoneMaxCount
public const sbyte MoveAdderBoneMaxCount = 7
Field Value
NumBonesForIkMaxCount
public const sbyte NumBonesForIkMaxCount = 8
Field Value
NumPaces
public int NumPaces
Field Value
Quadruped
[CustomEngineStructMemberData(true)]
public AnimationSystemDataQuadruped Quadruped
Field Value
RagdollFallSoundBoneIndexMaxCount
public const sbyte RagdollFallSoundBoneIndexMaxCount = 4
Field Value
RagdollStationaryCheckBoneMaxCount
public const sbyte RagdollStationaryCheckBoneMaxCount = 8
Field Value
SplashDecalBoneMaxCount
public const sbyte SplashDecalBoneMaxCount = 6
Field Value
StepSize
public float StepSize
Field Value
WalkingSpeedLimit
public float WalkingSpeedLimit
Field Value
Methods
GetHardcodedAnimationSystemDataForHumanSkeleton()
public static AnimationSystemData GetHardcodedAnimationSystemDataForHumanSkeleton()
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).