Class AssignPlayerRoleInTeamMissionController
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class AssignPlayerRoleInTeamMissionController : MissionLogic, IMissionBehavior
- Inheritance
-
AssignPlayerRoleInTeamMissionController
- Implements
- Inherited Members
Constructors
AssignPlayerRoleInTeamMissionController(bool, bool, bool, List<string>, FormationClass)
public AssignPlayerRoleInTeamMissionController(bool isPlayerGeneral, bool isPlayerSergeant, bool isPlayerInArmy, List<string> charactersInPlayerSideByPriority = null, FormationClass preassignedFormationClass = FormationClass.General)
Parameters
isPlayerGeneral
boolisPlayerSergeant
boolisPlayerInArmy
boolcharactersInPlayerSideByPriority
List<string>preassignedFormationClass
FormationClass
Properties
IsPlayerGeneral
public bool IsPlayerGeneral { get; }
Property Value
IsPlayerInArmy
public bool IsPlayerInArmy { get; }
Property Value
Methods
AfterStart()
public override void AfterStart()
OnPlayerChoiceMade(int, bool)
public void OnPlayerChoiceMade(int chosenIndex, bool isFinal)
Parameters
OnPlayerChoiceMade(FormationClass, BehaviorSide)
public void OnPlayerChoiceMade(FormationClass chosenFormationClass, FormationAI.BehaviorSide formationBehaviorSide = BehaviorSide.Middle)
Parameters
chosenFormationClass
FormationClassformationBehaviorSide
FormationAI.BehaviorSide
OnPlayerTeamDeployed()
public void OnPlayerTeamDeployed()
OnTeamDeployed(Team)
public override void OnTeamDeployed(Team team)
Parameters
team
Team
Events
OnAllFormationsAssignedSergeants
public event AllFormationsAssignedSergeantsEvent OnAllFormationsAssignedSergeants
Event Type
OnPlayerTurnToChooseFormationToLead
public event PlayerTurnToChooseFormationToLeadEvent OnPlayerTurnToChooseFormationToLead
Event Type
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).