Table of Contents

Class BattleSpawnPathSelector

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.dll
public class BattleSpawnPathSelector
Inheritance
BattleSpawnPathSelector
Inherited Members

Constructors

BattleSpawnPathSelector(Mission)

public BattleSpawnPathSelector(Mission mission)

Parameters

mission Mission

Properties

InitialPath

public Path InitialPath { get; }

Property Value

Path

IsInitialized

public bool IsInitialized { get; }

Property Value

bool

Methods

FindBestInitialPath(Mission, out float, out bool)

public static Path FindBestInitialPath(Mission mission, out float centerRatio, out bool isInverted)

Parameters

mission Mission
centerRatio float
isInverted bool

Returns

Path

GetInitialPathDataOfSide(BattleSideEnum, out SpawnPathData)

public bool GetInitialPathDataOfSide(BattleSideEnum side, out SpawnPathData pathPathData)

Parameters

side BattleSideEnum
pathPathData SpawnPathData

Returns

bool

GetReinforcementPathsDataOfSide(BattleSideEnum)

public MBReadOnlyList<SpawnPathData> GetReinforcementPathsDataOfSide(BattleSideEnum side)

Parameters

side BattleSideEnum

Returns

MBReadOnlyList<SpawnPathData>

HasPath(Path)

public bool HasPath(Path path)

Parameters

path Path

Returns

bool

Initialize()

public void Initialize()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).