Class BattleSpawnPathSelector
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class BattleSpawnPathSelector
- Inheritance
-
BattleSpawnPathSelector
- Inherited Members
Constructors
BattleSpawnPathSelector(Mission)
public BattleSpawnPathSelector(Mission mission)
Parameters
missionMission
Properties
InitialPath
public Path InitialPath { get; }
Property Value
IsInitialized
public bool IsInitialized { get; }
Property Value
Methods
FindBestInitialPath(Mission, out float, out bool)
public static Path FindBestInitialPath(Mission mission, out float centerRatio, out bool isInverted)
Parameters
Returns
GetInitialPathDataOfSide(BattleSideEnum, out SpawnPathData)
public bool GetInitialPathDataOfSide(BattleSideEnum side, out SpawnPathData pathPathData)
Parameters
sideBattleSideEnumpathPathDataSpawnPathData
Returns
GetReinforcementPathsDataOfSide(BattleSideEnum)
public MBReadOnlyList<SpawnPathData> GetReinforcementPathsDataOfSide(BattleSideEnum side)
Parameters
sideBattleSideEnum
Returns
HasPath(Path)
public bool HasPath(Path path)
Parameters
pathPath
Returns
Initialize()
public void Initialize()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).