Struct SpawnPathData
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public struct SpawnPathData
- Inherited Members
- Extension Methods
Constructors
SpawnPathData(Path, SpawnPathOrientation, float, bool)
public SpawnPathData(Path path = null, SpawnPathOrientation orientation = SpawnPathOrientation.PathCenter, float centerRatio = 0, bool isInverted = false)
Parameters
path
Pathorientation
SpawnPathOrientationcenterRatio
floatisInverted
bool
Fields
CenterRatio
public readonly float CenterRatio
Field Value
Invalid
public static readonly SpawnPathData Invalid
Field Value
IsInverted
public readonly bool IsInverted
Field Value
Orientation
public readonly SpawnPathOrientation Orientation
Field Value
Path
public readonly Path Path
Field Value
Properties
IsValid
public bool IsValid { get; }
Property Value
Methods
GetOrientedSpawnPathPosition(out Vec2, out Vec2, float)
public void GetOrientedSpawnPathPosition(out Vec2 spawnPathPosition, out Vec2 spawnPathDirection, float pathOffset = 0)
Parameters
GetSpawnFrame(float)
public MatrixFrame GetSpawnFrame(float offset = 0)
Parameters
offset
float
Returns
Invert()
public SpawnPathData Invert()
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).