Table of Contents

Class AgentDecideKilledOrUnconsciousModel

Namespace
TaleWorlds.MountAndBlade.ComponentInterfaces
Assembly
TaleWorlds.MountAndBlade.dll
public abstract class AgentDecideKilledOrUnconsciousModel : GameModel
Inheritance
AgentDecideKilledOrUnconsciousModel
Derived
Inherited Members

Constructors

AgentDecideKilledOrUnconsciousModel()

protected AgentDecideKilledOrUnconsciousModel()

Methods

GetAgentStateProbability(Agent, Agent, DamageTypes, WeaponFlags, out float)

public abstract float GetAgentStateProbability(Agent affectorAgent, Agent effectedAgent, DamageTypes damageType, WeaponFlags weaponFlags, out float useSurgeryProbability)

Parameters

affectorAgent Agent
effectedAgent Agent
damageType DamageTypes
weaponFlags WeaponFlags
useSurgeryProbability float

Returns

float

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).