Class AgentDecideKilledOrUnconsciousModel
- Namespace
- TaleWorlds.MountAndBlade.ComponentInterfaces
- Assembly
- TaleWorlds.MountAndBlade.dll
public abstract class AgentDecideKilledOrUnconsciousModel : GameModel
- Inheritance
-
AgentDecideKilledOrUnconsciousModel
- Derived
- Inherited Members
Constructors
AgentDecideKilledOrUnconsciousModel()
protected AgentDecideKilledOrUnconsciousModel()
Methods
GetAgentStateProbability(Agent, Agent, DamageTypes, WeaponFlags, out float)
public abstract float GetAgentStateProbability(Agent affectorAgent, Agent effectedAgent, DamageTypes damageType, WeaponFlags weaponFlags, out float useSurgeryProbability)
Parameters
affectorAgent
AgenteffectedAgent
AgentdamageType
DamageTypesweaponFlags
WeaponFlagsuseSurgeryProbability
float
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).