Class DefaultAgentDecideKilledOrUnconsciousModel
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class DefaultAgentDecideKilledOrUnconsciousModel : AgentDecideKilledOrUnconsciousModel
- Inheritance
-
DefaultAgentDecideKilledOrUnconsciousModel
- Inherited Members
Constructors
DefaultAgentDecideKilledOrUnconsciousModel()
public DefaultAgentDecideKilledOrUnconsciousModel()
Methods
GetAgentStateProbability(Agent, Agent, DamageTypes, WeaponFlags, out float)
public override float GetAgentStateProbability(Agent affectorAgent, Agent effectedAgent, DamageTypes damageType, WeaponFlags weaponFlags, out float useSurgeryProbability)
Parameters
affectorAgent
AgenteffectedAgent
AgentdamageType
DamageTypesweaponFlags
WeaponFlagsuseSurgeryProbability
float
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).