Class DefaultAgentDecideKilledOrUnconsciousModel
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class DefaultAgentDecideKilledOrUnconsciousModel : AgentDecideKilledOrUnconsciousModel
- Inheritance
-
DefaultAgentDecideKilledOrUnconsciousModel
- Inherited Members
Constructors
DefaultAgentDecideKilledOrUnconsciousModel()
public DefaultAgentDecideKilledOrUnconsciousModel()
Methods
GetAgentStateProbability(Agent, Agent, DamageTypes, WeaponFlags, out float)
public override float GetAgentStateProbability(Agent affectorAgent, Agent effectedAgent, DamageTypes damageType, WeaponFlags weaponFlags, out float useSurgeryProbability)
Parameters
affectorAgentAgenteffectedAgentAgentdamageTypeDamageTypesweaponFlagsWeaponFlagsuseSurgeryProbabilityfloat
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).