Table of Contents

Class DefaultAgentDecideKilledOrUnconsciousModel

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.dll
public class DefaultAgentDecideKilledOrUnconsciousModel : AgentDecideKilledOrUnconsciousModel
Inheritance
DefaultAgentDecideKilledOrUnconsciousModel
Inherited Members

Constructors

DefaultAgentDecideKilledOrUnconsciousModel()

public DefaultAgentDecideKilledOrUnconsciousModel()

Methods

GetAgentStateProbability(Agent, Agent, DamageTypes, WeaponFlags, out float)

public override float GetAgentStateProbability(Agent affectorAgent, Agent effectedAgent, DamageTypes damageType, WeaponFlags weaponFlags, out float useSurgeryProbability)

Parameters

affectorAgent Agent
effectedAgent Agent
damageType DamageTypes
weaponFlags WeaponFlags
useSurgeryProbability float

Returns

float

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).