Table of Contents

Class GameMenuPartyItemButtonWidget

Namespace
TaleWorlds.MountAndBlade.GauntletUI.Widgets.Menu.Overlay
Assembly
TaleWorlds.MountAndBlade.GauntletUI.Widgets.dll
public class GameMenuPartyItemButtonWidget : ButtonWidget
Inheritance
GameMenuPartyItemButtonWidget
Inherited Members

Constructors

GameMenuPartyItemButtonWidget(UIContext)

public GameMenuPartyItemButtonWidget(UIContext context)

Parameters

context UIContext

Properties

BackgroundImageWidget

public ImageWidget BackgroundImageWidget { get; set; }

Property Value

ImageWidget

CharacterBackgroundBrush

public Brush CharacterBackgroundBrush { get; set; }

Property Value

Brush

ContextMenu

[Editor(false)]
public Widget ContextMenu { get; set; }

Property Value

Widget

CurrentCharacterImageWidget

[Editor(false)]
public ImageIdentifierWidget CurrentCharacterImageWidget { get; set; }

Property Value

ImageIdentifierWidget

Description

[Editor(false)]
public string Description { get; set; }

Property Value

string

IsMergedWithArmy

[Editor(false)]
public bool IsMergedWithArmy { get; set; }

Property Value

bool

IsPartyItem

[Editor(false)]
public bool IsPartyItem { get; set; }

Property Value

bool

Location

[Editor(false)]
public string Location { get; set; }

Property Value

string

Name

[Editor(false)]
public string Name { get; set; }

Property Value

string

PartyBackgroundBrush

public Brush PartyBackgroundBrush { get; set; }

Property Value

Brush

Power

[Editor(false)]
public string Power { get; set; }

Property Value

string

Profession

[Editor(false)]
public string Profession { get; set; }

Property Value

string

Relation

[Editor(false)]
public int Relation { get; set; }

Property Value

int

Methods

OnClick()

protected override void OnClick()

OnUpdate(float)

protected override void OnUpdate(float dt)

Parameters

dt float

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).