Class Brush
- Namespace
- TaleWorlds.GauntletUI
- Assembly
- TaleWorlds.GauntletUI.dll
public class Brush
- Inheritance
-
Brush
- Inherited Members
Constructors
Brush()
public Brush()
Properties
AlphaFactor
public float AlphaFactor { get; set; }
Property Value
ClonedFrom
public Brush ClonedFrom { get; }
Property Value
Color
public Color Color { get; set; }
Property Value
ColorFactor
public float ColorFactor { get; set; }
Property Value
DefaultLayer
public BrushLayer DefaultLayer { get; }
Property Value
DefaultStyle
public Style DefaultStyle { get; }
Property Value
DefaultStyleLayer
public StyleLayer DefaultStyleLayer { get; }
Property Value
Font
public Font Font { get; set; }
Property Value
FontColor
public Color FontColor { get; set; }
Property Value
FontSize
public int FontSize { get; set; }
Property Value
FontStyle
public FontStyle FontStyle { get; set; }
Property Value
GlobalAlphaFactor
[Editor(false)]
public float GlobalAlphaFactor { get; set; }
Property Value
GlobalColor
[Editor(false)]
public Color GlobalColor { get; set; }
Property Value
GlobalColorFactor
[Editor(false)]
public float GlobalColorFactor { get; set; }
Property Value
HorizontalFlip
[Editor(false)]
public bool HorizontalFlip { get; set; }
Property Value
HueFactor
public float HueFactor { get; set; }
Property Value
Layers
[Editor(false)]
public Dictionary<string, BrushLayer>.ValueCollection Layers { get; }
Property Value
Name
[Editor(false)]
public string Name { get; set; }
Property Value
SaturationFactor
public float SaturationFactor { get; set; }
Property Value
SoundProperties
public SoundProperties SoundProperties { get; set; }
Property Value
Sprite
public Sprite Sprite { get; set; }
Property Value
Styles
[Editor(false)]
public Dictionary<string, Style>.ValueCollection Styles { get; }
Property Value
TextAlphaFactor
public float TextAlphaFactor { get; set; }
Property Value
TextColorFactor
public float TextColorFactor { get; set; }
Property Value
TextHorizontalAlignment
[Editor(false)]
public TextHorizontalAlignment TextHorizontalAlignment { get; set; }
Property Value
TextHueFactor
public float TextHueFactor { get; set; }
Property Value
TextSaturationFactor
public float TextSaturationFactor { get; set; }
Property Value
TextValueFactor
public float TextValueFactor { get; set; }
Property Value
TextVerticalAlignment
[Editor(false)]
public TextVerticalAlignment TextVerticalAlignment { get; set; }
Property Value
TransitionDuration
[Editor(false)]
public float TransitionDuration { get; set; }
Property Value
ValueFactor
public float ValueFactor { get; set; }
Property Value
VerticalFlip
[Editor(false)]
public bool VerticalFlip { get; set; }
Property Value
Methods
AddAnimation(BrushAnimation)
public void AddAnimation(BrushAnimation animation)
Parameters
animation
BrushAnimation
AddLayer(BrushLayer)
public void AddLayer(BrushLayer layer)
Parameters
layer
BrushLayer
AddStyle(Style)
public void AddStyle(Style style)
Parameters
style
Style
Clone()
public Brush Clone()
Returns
FillFrom(Brush)
public void FillFrom(Brush brush)
Parameters
brush
Brush
GetAnimation(string)
public BrushAnimation GetAnimation(string name)
Parameters
name
string
Returns
GetAnimations()
public IEnumerable<BrushAnimation> GetAnimations()
Returns
GetLayer(string)
public BrushLayer GetLayer(string name)
Parameters
name
string
Returns
GetStyle(string)
public Style GetStyle(string name)
Parameters
name
string
Returns
GetStyleOrDefault(string)
public Style GetStyleOrDefault(string name)
Parameters
name
string
Returns
IsCloneRelated(Brush)
public bool IsCloneRelated(Brush brush)
Parameters
brush
Brush
Returns
RemoveLayer(string)
public void RemoveLayer(string layerName)
Parameters
layerName
string
RemoveStyle(string)
public void RemoveStyle(string styleName)
Parameters
styleName
string
ToString()
public override string ToString()
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).