Table of Contents

Interface IAgentVisual

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.dll
public interface IAgentVisual

Methods

GetBodyProperties()

BodyProperties GetBodyProperties()

Returns

BodyProperties

GetCharacterObjectID()

string GetCharacterObjectID()

Returns

string

GetClothingColors(out uint, out uint)

void GetClothingColors(out uint color1, out uint color2)

Parameters

color1 uint
color2 uint

GetCopyAgentVisualsData()

AgentVisualsData GetCopyAgentVisualsData()

Returns

AgentVisualsData

GetEquipment()

Equipment GetEquipment()

Returns

Equipment

GetFrame()

MatrixFrame GetFrame()

Returns

MatrixFrame

GetIsFemale()

bool GetIsFemale()

Returns

bool

GetVisuals()

MBAgentVisuals GetVisuals()

Returns

MBAgentVisuals

Refresh(bool, AgentVisualsData, bool)

void Refresh(bool needBatchedVersionForWeaponMeshes, AgentVisualsData data, bool forceUseFaceCache = false)

Parameters

needBatchedVersionForWeaponMeshes bool
data AgentVisualsData
forceUseFaceCache bool

SetAction(ActionIndexCache, float, bool)

void SetAction(ActionIndexCache actionName, float startProgress = 0, bool forceFaceMorphRestart = true)

Parameters

actionName ActionIndexCache
startProgress float
forceFaceMorphRestart bool

SetBodyProperties(BodyProperties)

void SetBodyProperties(BodyProperties bodyProperties)

Parameters

bodyProperties BodyProperties

SetCharacterObjectID(string)

void SetCharacterObjectID(string id)

Parameters

id string

SetClothingColors(uint, uint)

void SetClothingColors(uint color1, uint color2)

Parameters

color1 uint
color2 uint

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).