Interface IAgentVisual
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public interface IAgentVisual
Methods
GetBodyProperties()
BodyProperties GetBodyProperties()
Returns
GetCharacterObjectID()
string GetCharacterObjectID()
Returns
GetClothingColors(out uint, out uint)
void GetClothingColors(out uint color1, out uint color2)
Parameters
GetCopyAgentVisualsData()
AgentVisualsData GetCopyAgentVisualsData()
Returns
GetEquipment()
Equipment GetEquipment()
Returns
GetFrame()
MatrixFrame GetFrame()
Returns
GetIsFemale()
bool GetIsFemale()
Returns
GetVisuals()
MBAgentVisuals GetVisuals()
Returns
Refresh(bool, AgentVisualsData, bool)
void Refresh(bool needBatchedVersionForWeaponMeshes, AgentVisualsData data, bool forceUseFaceCache = false)
Parameters
needBatchedVersionForWeaponMeshes
booldata
AgentVisualsDataforceUseFaceCache
bool
SetAction(ActionIndexCache, float, bool)
void SetAction(ActionIndexCache actionName, float startProgress = 0, bool forceFaceMorphRestart = true)
Parameters
actionName
ActionIndexCachestartProgress
floatforceFaceMorphRestart
bool
SetBodyProperties(BodyProperties)
void SetBodyProperties(BodyProperties bodyProperties)
Parameters
bodyProperties
BodyProperties
SetCharacterObjectID(string)
void SetCharacterObjectID(string id)
Parameters
id
string
SetClothingColors(uint, uint)
void SetClothingColors(uint color1, uint color2)
Parameters
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).