Table of Contents

Class MissionState

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.dll
public class MissionState : GameState
Inheritance
MissionState
Inherited Members

Constructors

MissionState()

public MissionState()

Fields

MissionEndTime

public float MissionEndTime

Field Value

float

MissionFastForwardAmount

public float MissionFastForwardAmount

Field Value

float

RecordMission

public static bool RecordMission

Field Value

bool

Properties

Current

public static MissionState Current { get; }

Property Value

MissionState

CurrentMission

public Mission CurrentMission { get; }

Property Value

Mission

Handler

public IMissionSystemHandler Handler { get; set; }

Property Value

IMissionSystemHandler

IsMission

public override bool IsMission { get; }

Property Value

bool

MissionName

public string MissionName { get; }

Property Value

string

Paused

public bool Paused { get; set; }

Property Value

bool

Methods

BeginDelayedDisconnectFromMission()

public void BeginDelayedDisconnectFromMission()

OnActivate()

protected override void OnActivate()

OnDeactivate()

protected override void OnDeactivate()

OnFinalize()

protected override void OnFinalize()

OnIdleTick(float)

protected override void OnIdleTick(float dt)

Parameters

dt float

OnInitialize()

protected override void OnInitialize()

OnTick(float)

protected override void OnTick(float realDt)

Parameters

realDt float

OpenNew(string, MissionInitializerRecord, InitializeMissionBehaviorsDelegate, bool, bool)

public static Mission OpenNew(string missionName, MissionInitializerRecord rec, InitializeMissionBehaviorsDelegate handler, bool addDefaultMissionBehaviors = true, bool needsMemoryCleanup = true)

Parameters

missionName string
rec MissionInitializerRecord
handler InitializeMissionBehaviorsDelegate
addDefaultMissionBehaviors bool
needsMemoryCleanup bool

Returns

Mission

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).