Class StandingPointWithWeaponRequirement
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class StandingPointWithWeaponRequirement : StandingPoint, IFocusable, IUsable, IVisible
- Inheritance
-
StandingPointWithWeaponRequirement
- Implements
- Derived
- Inherited Members
Constructors
StandingPointWithWeaponRequirement()
public StandingPointWithWeaponRequirement()
Methods
HasAlternative()
public override bool HasAlternative()
Returns
InitGivenWeapon(ItemObject)
public void InitGivenWeapon(ItemObject weapon)
Parameters
weapon
ItemObject
InitRequiredWeapon(ItemObject)
public void InitRequiredWeapon(ItemObject weapon)
Parameters
weapon
ItemObject
InitRequiredWeaponClasses(WeaponClass, WeaponClass)
public void InitRequiredWeaponClasses(WeaponClass requiredWeaponClass1, WeaponClass requiredWeaponClass2 = WeaponClass.Undefined)
Parameters
requiredWeaponClass1
WeaponClassrequiredWeaponClass2
WeaponClass
IsDisabledForAgent(Agent)
public override bool IsDisabledForAgent(Agent agent)
Parameters
agent
Agent
Returns
OnInit()
protected override void OnInit()
SetHasAlternative(bool)
public void SetHasAlternative(bool hasAlternative)
Parameters
hasAlternative
bool
SetUsingBattleSide(BattleSideEnum)
public void SetUsingBattleSide(BattleSideEnum side)
Parameters
side
BattleSideEnum
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).