Class StandingPoint
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.dll
public class StandingPoint : UsableMissionObject, IFocusable, IUsable, IVisible
- Inheritance
-
StandingPoint
- Implements
- Derived
- Inherited Members
Constructors
StandingPoint()
public StandingPoint()
Fields
AutoEquipWeaponsOnUseStopped
public bool AutoEquipWeaponsOnUseStopped
Field Value
AutoSheathWeapons
public bool AutoSheathWeapons
Field Value
AutoWieldWeapons
public bool AutoWieldWeapons
Field Value
HasRecentlyBeenRechecked
public bool HasRecentlyBeenRechecked
Field Value
StandingPointSide
protected BattleSideEnum StandingPointSide
Field Value
TranslateUser
public readonly bool TranslateUser
Field Value
Properties
DisableCombatActionsOnUse
public override bool DisableCombatActionsOnUse { get; }
Property Value
DisableScriptedFrameFlags
public virtual Agent.AIScriptedFrameFlags DisableScriptedFrameFlags { get; }
Property Value
FavoredUser
[EditableScriptComponentVariable(false)]
public Agent FavoredUser { get; set; }
Property Value
PlayerStopsUsingWhenInteractsWithOther
public virtual bool PlayerStopsUsingWhenInteractsWithOther { get; }
Property Value
Methods
DoesActionTypeStopUsingGameObject(ActionCodeType)
protected virtual bool DoesActionTypeStopUsingGameObject(Agent.ActionCodeType actionType)
Parameters
actionType
Agent.ActionCodeType
Returns
GetDescriptionText(GameEntity)
public override string GetDescriptionText(GameEntity gameEntity = null)
Parameters
gameEntity
GameEntity
Returns
GetTickRequirement()
public override ScriptComponentBehavior.TickRequirement GetTickRequirement()
Returns
GetUsageScoreForAgent((Agent, float))
public virtual float GetUsageScoreForAgent((Agent, float) agentPair)
Parameters
Returns
GetUsageScoreForAgent(Agent)
public virtual float GetUsageScoreForAgent(Agent agent)
Parameters
agent
Agent
Returns
GetUserFrameForAgent(Agent)
public override WorldFrame GetUserFrameForAgent(Agent agent)
Parameters
agent
Agent
Returns
HasAlternative()
public virtual bool HasAlternative()
Returns
IsDisabledForAgent(Agent)
public override bool IsDisabledForAgent(Agent agent)
Parameters
agent
Agent
Returns
IsUsableBySide(BattleSideEnum)
protected virtual bool IsUsableBySide(BattleSideEnum side)
Parameters
side
BattleSideEnum
Returns
OnEndMission()
public override void OnEndMission()
OnInit()
protected override void OnInit()
OnParentMachinePhysicsStateChanged()
public void OnParentMachinePhysicsStateChanged()
OnTick(float)
protected override void OnTick(float dt)
Parameters
dt
float
OnTickParallel2(float)
protected override void OnTickParallel2(float dt)
Parameters
dt
float
OnUse(Agent)
public override void OnUse(Agent userAgent)
Parameters
userAgent
Agent
OnUseStopped(Agent, bool, int)
public override void OnUseStopped(Agent userAgent, bool isSuccessful, int preferenceIndex)
Parameters
SetupOnUsingStoppedBehavior(bool, Action<Agent, bool>)
public void SetupOnUsingStoppedBehavior(bool autoAttach, Action<Agent, bool> action)
Parameters
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).