Table of Contents

Class MissionSpectatorControlVM

Namespace
TaleWorlds.MountAndBlade.ViewModelCollection.HUD
Assembly
TaleWorlds.MountAndBlade.ViewModelCollection.dll
public class MissionSpectatorControlVM : ViewModel, IViewModel, INotifyPropertyChanged
Inheritance
MissionSpectatorControlVM
Implements
Inherited Members

Constructors

MissionSpectatorControlVM(Mission)

public MissionSpectatorControlVM(Mission mission)

Parameters

mission Mission

Properties

IsEnabled

[DataSourceProperty]
public bool IsEnabled { get; set; }

Property Value

bool

NextCharacterKey

[DataSourceProperty]
public InputKeyItemVM NextCharacterKey { get; set; }

Property Value

InputKeyItemVM

NextCharacterText

[DataSourceProperty]
public string NextCharacterText { get; set; }

Property Value

string

PrevCharacterKey

[DataSourceProperty]
public InputKeyItemVM PrevCharacterKey { get; set; }

Property Value

InputKeyItemVM

PrevCharacterText

[DataSourceProperty]
public string PrevCharacterText { get; set; }

Property Value

string

SpectatedAgentName

[DataSourceProperty]
public string SpectatedAgentName { get; set; }

Property Value

string

StatusText

[DataSourceProperty]
public string StatusText { get; set; }

Property Value

string

Methods

OnFinalize()

public override void OnFinalize()

OnSpectatedAgentFocusIn(Agent)

public void OnSpectatedAgentFocusIn(Agent followedAgent)

Parameters

followedAgent Agent

OnSpectatedAgentFocusOut(Agent)

public void OnSpectatedAgentFocusOut(Agent followedAgent)

Parameters

followedAgent Agent

RefreshValues()

public override void RefreshValues()

SetMainAgentStatus(bool)

public void SetMainAgentStatus(bool isDead)

Parameters

isDead bool

SetNextCharacterInputKey(GameKey)

public void SetNextCharacterInputKey(GameKey gameKey)

Parameters

gameKey GameKey

SetPrevCharacterInputKey(GameKey)

public void SetPrevCharacterInputKey(GameKey gameKey)

Parameters

gameKey GameKey

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).