Class MissionSpectatorControlVM
- Namespace
- TaleWorlds.MountAndBlade.ViewModelCollection.HUD
- Assembly
- TaleWorlds.MountAndBlade.ViewModelCollection.dll
public class MissionSpectatorControlVM : ViewModel, IViewModel, INotifyPropertyChanged
- Inheritance
-
MissionSpectatorControlVM
- Implements
- Inherited Members
Constructors
MissionSpectatorControlVM(Mission)
public MissionSpectatorControlVM(Mission mission)
Parameters
mission
Mission
Properties
IsEnabled
[DataSourceProperty]
public bool IsEnabled { get; set; }
Property Value
NextCharacterKey
[DataSourceProperty]
public InputKeyItemVM NextCharacterKey { get; set; }
Property Value
NextCharacterText
[DataSourceProperty]
public string NextCharacterText { get; set; }
Property Value
PrevCharacterKey
[DataSourceProperty]
public InputKeyItemVM PrevCharacterKey { get; set; }
Property Value
PrevCharacterText
[DataSourceProperty]
public string PrevCharacterText { get; set; }
Property Value
SpectatedAgentName
[DataSourceProperty]
public string SpectatedAgentName { get; set; }
Property Value
StatusText
[DataSourceProperty]
public string StatusText { get; set; }
Property Value
Methods
OnFinalize()
public override void OnFinalize()
OnSpectatedAgentFocusIn(Agent)
public void OnSpectatedAgentFocusIn(Agent followedAgent)
Parameters
followedAgent
Agent
OnSpectatedAgentFocusOut(Agent)
public void OnSpectatedAgentFocusOut(Agent followedAgent)
Parameters
followedAgent
Agent
RefreshValues()
public override void RefreshValues()
SetMainAgentStatus(bool)
public void SetMainAgentStatus(bool isDead)
Parameters
isDead
bool
SetNextCharacterInputKey(GameKey)
public void SetNextCharacterInputKey(GameKey gameKey)
Parameters
gameKey
GameKey
SetPrevCharacterInputKey(GameKey)
public void SetPrevCharacterInputKey(GameKey gameKey)
Parameters
gameKey
GameKey
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).