Table of Contents

Class PhotoModeVM

Namespace
TaleWorlds.MountAndBlade.ViewModelCollection
Assembly
TaleWorlds.MountAndBlade.ViewModelCollection.dll
public class PhotoModeVM : ViewModel, IViewModel, INotifyPropertyChanged
Inheritance
PhotoModeVM
Implements
Inherited Members

Constructors

PhotoModeVM(Scene, Func<bool>, Func<bool>)

public PhotoModeVM(Scene missionScene, Func<bool> getVignetteOn, Func<bool> getHideAgentsOn)

Parameters

missionScene Scene
getVignetteOn Func<bool>
getHideAgentsOn Func<bool>

Properties

ColorGradeSelector

[DataSourceProperty]
public SelectorVM<SelectorItemVM> ColorGradeSelector { get; set; }

Property Value

SelectorVM<SelectorItemVM>

ExposureOption

[DataSourceProperty]
public PhotoModeValueOptionVM ExposureOption { get; set; }

Property Value

PhotoModeValueOptionVM

FocusEndValueOption

[DataSourceProperty]
public PhotoModeValueOptionVM FocusEndValueOption { get; set; }

Property Value

PhotoModeValueOptionVM

FocusStartValueOption

[DataSourceProperty]
public PhotoModeValueOptionVM FocusStartValueOption { get; set; }

Property Value

PhotoModeValueOptionVM

FocusValueOption

[DataSourceProperty]
public PhotoModeValueOptionVM FocusValueOption { get; set; }

Property Value

PhotoModeValueOptionVM

Keys

[DataSourceProperty]
public MBBindingList<InputKeyItemVM> Keys { get; set; }

Property Value

MBBindingList<InputKeyItemVM>

OverlaySelector

[DataSourceProperty]
public SelectorVM<SelectorItemVM> OverlaySelector { get; set; }

Property Value

SelectorVM<SelectorItemVM>

VerticalFovOption

[DataSourceProperty]
public PhotoModeValueOptionVM VerticalFovOption { get; set; }

Property Value

PhotoModeValueOptionVM

Methods

AddCustomKey(string, TextObject)

public void AddCustomKey(string keyID, TextObject forcedName)

Parameters

keyID string
forcedName TextObject

AddHotkey(HotKey)

public void AddHotkey(HotKey hotkey)

Parameters

hotkey HotKey

AddHotkeyWithForcedName(HotKey, TextObject)

public void AddHotkeyWithForcedName(HotKey hotkey, TextObject forcedName)

Parameters

hotkey HotKey
forcedName TextObject

AddKey(GameKey)

public void AddKey(GameKey key)

Parameters

key GameKey

OnFinalize()

public override void OnFinalize()

RefreshValues()

public override void RefreshValues()

Reset()

public void Reset()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).