Class PhotoModeVM
- Namespace
- TaleWorlds.MountAndBlade.ViewModelCollection
- Assembly
- TaleWorlds.MountAndBlade.ViewModelCollection.dll
public class PhotoModeVM : ViewModel, IViewModel, INotifyPropertyChanged
- Inheritance
-
PhotoModeVM
- Implements
- Inherited Members
Constructors
PhotoModeVM(Scene, Func<bool>, Func<bool>)
public PhotoModeVM(Scene missionScene, Func<bool> getVignetteOn, Func<bool> getHideAgentsOn)
Parameters
Properties
ColorGradeSelector
[DataSourceProperty]
public SelectorVM<SelectorItemVM> ColorGradeSelector { get; set; }
Property Value
ExposureOption
[DataSourceProperty]
public PhotoModeValueOptionVM ExposureOption { get; set; }
Property Value
FocusEndValueOption
[DataSourceProperty]
public PhotoModeValueOptionVM FocusEndValueOption { get; set; }
Property Value
FocusStartValueOption
[DataSourceProperty]
public PhotoModeValueOptionVM FocusStartValueOption { get; set; }
Property Value
FocusValueOption
[DataSourceProperty]
public PhotoModeValueOptionVM FocusValueOption { get; set; }
Property Value
Keys
[DataSourceProperty]
public MBBindingList<InputKeyItemVM> Keys { get; set; }
Property Value
OverlaySelector
[DataSourceProperty]
public SelectorVM<SelectorItemVM> OverlaySelector { get; set; }
Property Value
VerticalFovOption
[DataSourceProperty]
public PhotoModeValueOptionVM VerticalFovOption { get; set; }
Property Value
Methods
AddCustomKey(string, TextObject)
public void AddCustomKey(string keyID, TextObject forcedName)
Parameters
keyID
stringforcedName
TextObject
AddHotkey(HotKey)
public void AddHotkey(HotKey hotkey)
Parameters
hotkey
HotKey
AddHotkeyWithForcedName(HotKey, TextObject)
public void AddHotkeyWithForcedName(HotKey hotkey, TextObject forcedName)
Parameters
hotkey
HotKeyforcedName
TextObject
AddKey(GameKey)
public void AddKey(GameKey key)
Parameters
key
GameKey
OnFinalize()
public override void OnFinalize()
RefreshValues()
public override void RefreshValues()
Reset()
public void Reset()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).