Class OpenGLTexture
- Namespace
- TaleWorlds.TwoDimension.Standalone
- Assembly
- TaleWorlds.TwoDimension.Standalone.dll
public class OpenGLTexture : ITexture
- Inheritance
-
OpenGLTexture
- Implements
- Inherited Members
Constructors
OpenGLTexture()
public OpenGLTexture()
Properties
ClampToEdge
public bool ClampToEdge { get; set; }
Property Value
Height
public int Height { get; }
Property Value
Name
public string Name { get; }
Property Value
Width
public int Width { get; }
Property Value
Methods
CopyFrom(OpenGLTexture)
public void CopyFrom(OpenGLTexture texture)
Parameters
texture
OpenGLTexture
Delete()
public void Delete()
FromFile(string)
public static OpenGLTexture FromFile(string fullFilePath)
Parameters
fullFilePath
string
Returns
FromFile(ResourceDepot, string)
public static OpenGLTexture FromFile(ResourceDepot resourceDepot, string name)
Parameters
resourceDepot
ResourceDepotname
string
Returns
Initialize(string, int, int)
public void Initialize(string name, int width, int height)
Parameters
IsLoaded()
public bool IsLoaded()
Returns
LoadFromFile(string)
public void LoadFromFile(string fullPathName)
Parameters
fullPathName
string
LoadFromFile(ResourceDepot, string)
public void LoadFromFile(ResourceDepot resourceDepot, string name)
Parameters
resourceDepot
ResourceDepotname
string
Release()
public void Release()
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).