Table of Contents

Class MultiplayerGame

Namespace
TaleWorlds.MountAndBlade
Assembly
TaleWorlds.MountAndBlade.Multiplayer.dll
public class MultiplayerGame : GameType
Inheritance
MultiplayerGame

Constructors

MultiplayerGame()

public MultiplayerGame()

Properties

Current

public static MultiplayerGame Current { get; }

Property Value

MultiplayerGame

IsCoreOnlyGameMode

public override bool IsCoreOnlyGameMode { get; }

Property Value

bool

RequiresTutorial

public override bool RequiresTutorial { get; }

Property Value

bool

Methods

BeforeRegisterTypes(MBObjectManager)

protected override void BeforeRegisterTypes(MBObjectManager objectManager)

Parameters

objectManager MBObjectManager

DoLoadingForGameType(GameTypeLoadingStates, out GameTypeLoadingStates)

protected override void DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, out GameTypeLoadingStates nextState)

Parameters

gameTypeLoadingState GameTypeLoadingStates
nextState GameTypeLoadingStates

OnDestroy()

public override void OnDestroy()

OnInitialize()

protected override void OnInitialize()

OnRegisterTypes(MBObjectManager)

protected override void OnRegisterTypes(MBObjectManager objectManager)

Parameters

objectManager MBObjectManager

OnStateChanged(GameState)

public override void OnStateChanged(GameState oldState)

Parameters

oldState GameState

ReadDefaultEquipments(string)

public static Dictionary<string, Equipment> ReadDefaultEquipments(string defaultEquipmentsPath)

Parameters

defaultEquipmentsPath string

Returns

Dictionary<string, Equipment>

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).