Class MultiplayerGame
- Namespace
- TaleWorlds.MountAndBlade
- Assembly
- TaleWorlds.MountAndBlade.Multiplayer.dll
public class MultiplayerGame : GameType
- Inheritance
-
MultiplayerGame
Constructors
MultiplayerGame()
public MultiplayerGame()
Properties
Current
public static MultiplayerGame Current { get; }
Property Value
IsCoreOnlyGameMode
public override bool IsCoreOnlyGameMode { get; }
Property Value
RequiresTutorial
public override bool RequiresTutorial { get; }
Property Value
Methods
BeforeRegisterTypes(MBObjectManager)
protected override void BeforeRegisterTypes(MBObjectManager objectManager)
Parameters
objectManager
MBObjectManager
DoLoadingForGameType(GameTypeLoadingStates, out GameTypeLoadingStates)
protected override void DoLoadingForGameType(GameTypeLoadingStates gameTypeLoadingState, out GameTypeLoadingStates nextState)
Parameters
gameTypeLoadingState
GameTypeLoadingStatesnextState
GameTypeLoadingStates
OnDestroy()
public override void OnDestroy()
OnInitialize()
protected override void OnInitialize()
OnRegisterTypes(MBObjectManager)
protected override void OnRegisterTypes(MBObjectManager objectManager)
Parameters
objectManager
MBObjectManager
OnStateChanged(GameState)
public override void OnStateChanged(GameState oldState)
Parameters
oldState
GameState
ReadDefaultEquipments(string)
public static Dictionary<string, Equipment> ReadDefaultEquipments(string defaultEquipmentsPath)
Parameters
defaultEquipmentsPath
string
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).