Table of Contents

Class MissionMultiplayerHUDExtensionVM

Namespace
TaleWorlds.MountAndBlade.Multiplayer.ViewModelCollection.HUDExtensions
Assembly
TaleWorlds.MountAndBlade.Multiplayer.ViewModelCollection.dll
public class MissionMultiplayerHUDExtensionVM : ViewModel
Inheritance
MissionMultiplayerHUDExtensionVM

Constructors

MissionMultiplayerHUDExtensionVM(Mission)

public MissionMultiplayerHUDExtensionVM(Mission mission)

Parameters

mission Mission

Properties

AllyBanner

public ImageIdentifierVM AllyBanner { get; set; }

Property Value

ImageIdentifierVM

AllyTeamColor

public string AllyTeamColor { get; set; }

Property Value

string

AllyTeamColor2

public string AllyTeamColor2 { get; set; }

Property Value

string

AllyTeamScore

public int AllyTeamScore { get; set; }

Property Value

int

CommanderInfo

public CommanderInfoVM CommanderInfo { get; set; }

Property Value

CommanderInfoVM

Enemies

public MBBindingList<MPPlayerVM> Enemies { get; set; }

Property Value

MBBindingList<MPPlayerVM>

EnemyBanner

public ImageIdentifierVM EnemyBanner { get; set; }

Property Value

ImageIdentifierVM

EnemyTeamColor

public string EnemyTeamColor { get; set; }

Property Value

string

EnemyTeamColor2

public string EnemyTeamColor2 { get; set; }

Property Value

string

EnemyTeamScore

public int EnemyTeamScore { get; set; }

Property Value

int

GeneralWarningCountdown

public int GeneralWarningCountdown { get; set; }

Property Value

int

IsGeneralWarningCountdownActive

public bool IsGeneralWarningCountdownActive { get; set; }

Property Value

bool

IsInWarmup

public bool IsInWarmup { get; set; }

Property Value

bool

IsOrderActive

public bool IsOrderActive { get; set; }

Property Value

bool

IsRoundCountdownAvailable

public bool IsRoundCountdownAvailable { get; set; }

Property Value

bool

IsRoundCountdownSuspended

public bool IsRoundCountdownSuspended { get; set; }

Property Value

bool

RemainingRoundTime

public string RemainingRoundTime { get; set; }

Property Value

string

ShowCommanderInfo

public bool ShowCommanderInfo { get; set; }

Property Value

bool

ShowHud

public bool ShowHud { get; set; }

Property Value

bool

ShowPowerLevels

public bool ShowPowerLevels { get; set; }

Property Value

bool

ShowTeamScores

public bool ShowTeamScores { get; set; }

Property Value

bool

SpectatorControls

public MissionMultiplayerSpectatorHUDVM SpectatorControls { get; set; }

Property Value

MissionMultiplayerSpectatorHUDVM

Teammates

public MBBindingList<MPPlayerVM> Teammates { get; set; }

Property Value

MBBindingList<MPPlayerVM>

WarmupInfoText

public string WarmupInfoText { get; set; }

Property Value

string

WarnRemainingTime

public bool WarnRemainingTime { get; set; }

Property Value

bool

Methods

OnFinalize()

public override void OnFinalize()

OnSpectatedAgentFocusIn(Agent)

public void OnSpectatedAgentFocusIn(Agent followedAgent)

Parameters

followedAgent Agent

OnSpectatedAgentFocusOut(Agent)

public void OnSpectatedAgentFocusOut(Agent followedPeer)

Parameters

followedPeer Agent

RefreshValues()

public override void RefreshValues()

Tick(float)

public void Tick(float dt)

Parameters

dt float

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).