Table of Contents

Class MissionMainAgentInteractionComponent

Namespace
TaleWorlds.MountAndBlade.View.MissionViews
Assembly
TaleWorlds.MountAndBlade.View.dll
public class MissionMainAgentInteractionComponent
Inheritance
MissionMainAgentInteractionComponent
Inherited Members

Constructors

MissionMainAgentInteractionComponent(MissionMainAgentController)

public MissionMainAgentInteractionComponent(MissionMainAgentController mainAgentController)

Parameters

mainAgentController MissionMainAgentController

Properties

CurrentFocusedMachine

public IFocusable CurrentFocusedMachine { get; }

Property Value

IFocusable

CurrentFocusedObject

public IFocusable CurrentFocusedObject { get; }

Property Value

IFocusable

Methods

ClearFocus()

public void ClearFocus()

FocusStateCheckTick()

public void FocusStateCheckTick()

FocusTick()

public void FocusTick()

FocusedItemHealthTick()

public void FocusedItemHealthTick()

OnClearScene()

public void OnClearScene()

SetCurrentFocusedObject(IFocusable, IFocusable, bool)

public void SetCurrentFocusedObject(IFocusable focusedObject, IFocusable focusedMachine, bool isInteractable)

Parameters

focusedObject IFocusable
focusedMachine IFocusable
isInteractable bool

Events

OnFocusGained

public event MissionMainAgentInteractionComponent.MissionFocusGainedEventDelegate OnFocusGained

Event Type

MissionMainAgentInteractionComponent.MissionFocusGainedEventDelegate

OnFocusHealthChanged

public event MissionMainAgentInteractionComponent.MissionFocusHealthChangeDelegate OnFocusHealthChanged

Event Type

MissionMainAgentInteractionComponent.MissionFocusHealthChangeDelegate

OnFocusLost

public event MissionMainAgentInteractionComponent.MissionFocusLostEventDelegate OnFocusLost

Event Type

MissionMainAgentInteractionComponent.MissionFocusLostEventDelegate

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).