Class KingdomCreationModel
- Namespace
- TaleWorlds.CampaignSystem.ComponentInterfaces
- Assembly
- TaleWorlds.CampaignSystem.dll
public abstract class KingdomCreationModel : GameModel
- Inheritance
-
KingdomCreationModel
- Derived
- Inherited Members
Constructors
KingdomCreationModel()
protected KingdomCreationModel()
Properties
MaximumNumberOfInitialPolicies
public abstract int MaximumNumberOfInitialPolicies { get; }
Property Value
MinimumClanTierToCreateKingdom
public abstract int MinimumClanTierToCreateKingdom { get; }
Property Value
MinimumNumberOfSettlementsOwnedToCreateKingdom
public abstract int MinimumNumberOfSettlementsOwnedToCreateKingdom { get; }
Property Value
MinimumTroopCountToCreateKingdom
public abstract int MinimumTroopCountToCreateKingdom { get; }
Property Value
Methods
GetAvailablePlayerKingdomCultures()
public abstract IEnumerable<CultureObject> GetAvailablePlayerKingdomCultures()
Returns
IsPlayerKingdomAbdicationPossible(out List<TextObject>)
public abstract bool IsPlayerKingdomAbdicationPossible(out List<TextObject> explanations)
Parameters
explanations
List<TextObject>
Returns
IsPlayerKingdomCreationPossible(out List<TextObject>)
public abstract bool IsPlayerKingdomCreationPossible(out List<TextObject> explanations)
Parameters
explanations
List<TextObject>
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).