Table of Contents

Class KingdomCreationModel

Namespace
TaleWorlds.CampaignSystem.ComponentInterfaces
Assembly
TaleWorlds.CampaignSystem.dll
public abstract class KingdomCreationModel : GameModel
Inheritance
KingdomCreationModel
Derived
Inherited Members

Constructors

KingdomCreationModel()

protected KingdomCreationModel()

Properties

MaximumNumberOfInitialPolicies

public abstract int MaximumNumberOfInitialPolicies { get; }

Property Value

int

MinimumClanTierToCreateKingdom

public abstract int MinimumClanTierToCreateKingdom { get; }

Property Value

int

MinimumNumberOfSettlementsOwnedToCreateKingdom

public abstract int MinimumNumberOfSettlementsOwnedToCreateKingdom { get; }

Property Value

int

MinimumTroopCountToCreateKingdom

public abstract int MinimumTroopCountToCreateKingdom { get; }

Property Value

int

Methods

GetAvailablePlayerKingdomCultures()

public abstract IEnumerable<CultureObject> GetAvailablePlayerKingdomCultures()

Returns

IEnumerable<CultureObject>

IsPlayerKingdomAbdicationPossible(out List<TextObject>)

public abstract bool IsPlayerKingdomAbdicationPossible(out List<TextObject> explanations)

Parameters

explanations List<TextObject>

Returns

bool

IsPlayerKingdomCreationPossible(out List<TextObject>)

public abstract bool IsPlayerKingdomCreationPossible(out List<TextObject> explanations)

Parameters

explanations List<TextObject>

Returns

bool

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).