Class DefaultKingdomCreationModel
- Namespace
- TaleWorlds.CampaignSystem.GameComponents
- Assembly
- TaleWorlds.CampaignSystem.dll
public class DefaultKingdomCreationModel : KingdomCreationModel
- Inheritance
-
DefaultKingdomCreationModel
- Inherited Members
Constructors
DefaultKingdomCreationModel()
public DefaultKingdomCreationModel()
Properties
MaximumNumberOfInitialPolicies
public override int MaximumNumberOfInitialPolicies { get; }
Property Value
MinimumClanTierToCreateKingdom
public override int MinimumClanTierToCreateKingdom { get; }
Property Value
MinimumNumberOfSettlementsOwnedToCreateKingdom
public override int MinimumNumberOfSettlementsOwnedToCreateKingdom { get; }
Property Value
MinimumTroopCountToCreateKingdom
public override int MinimumTroopCountToCreateKingdom { get; }
Property Value
Methods
GetAvailablePlayerKingdomCultures()
public override IEnumerable<CultureObject> GetAvailablePlayerKingdomCultures()
Returns
IsPlayerKingdomAbdicationPossible(out List<TextObject>)
public override bool IsPlayerKingdomAbdicationPossible(out List<TextObject> explanations)
Parameters
explanations
List<TextObject>
Returns
IsPlayerKingdomCreationPossible(out List<TextObject>)
public override bool IsPlayerKingdomCreationPossible(out List<TextObject> explanations)
Parameters
explanations
List<TextObject>
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).