Class TroopSupplierProbabilityModel
- Namespace
- TaleWorlds.CampaignSystem.ComponentInterfaces
- Assembly
- TaleWorlds.CampaignSystem.dll
public abstract class TroopSupplierProbabilityModel : GameModel
- Inheritance
-
TroopSupplierProbabilityModel
- Derived
- Inherited Members
Constructors
TroopSupplierProbabilityModel()
protected TroopSupplierProbabilityModel()
Methods
EnqueueTroopSpawnProbabilitiesAccordingToUnitSpawnPrioritization(MapEventParty, FlattenedTroopRoster, bool, int, bool, List<(FlattenedTroopRosterElement, MapEventParty, float)>)
public abstract void EnqueueTroopSpawnProbabilitiesAccordingToUnitSpawnPrioritization(MapEventParty battleParty, FlattenedTroopRoster priorityTroops, bool includePlayers, int sizeOfSide, bool forcePriorityTroops, List<(FlattenedTroopRosterElement, MapEventParty, float)> priorityList)
Parameters
battleParty
MapEventPartypriorityTroops
FlattenedTroopRosterincludePlayers
boolsizeOfSide
intforcePriorityTroops
boolpriorityList
List<(FlattenedTroopRosterElement, MapEventParty, float)>
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).