Class DefaultTroopSupplierProbabilityModel
- Namespace
- TaleWorlds.CampaignSystem.GameComponents
- Assembly
- TaleWorlds.CampaignSystem.dll
public class DefaultTroopSupplierProbabilityModel : TroopSupplierProbabilityModel
- Inheritance
-
DefaultTroopSupplierProbabilityModel
- Inherited Members
Constructors
DefaultTroopSupplierProbabilityModel()
public DefaultTroopSupplierProbabilityModel()
Methods
EnqueueTroopSpawnProbabilitiesAccordingToUnitSpawnPrioritization(MapEventParty, FlattenedTroopRoster, bool, int, bool, List<(FlattenedTroopRosterElement, MapEventParty, float)>)
public override void EnqueueTroopSpawnProbabilitiesAccordingToUnitSpawnPrioritization(MapEventParty battleParty, FlattenedTroopRoster priorityTroops, bool includePlayer, int sizeOfSide, bool forcePriorityTroops, List<(FlattenedTroopRosterElement, MapEventParty, float)> priorityList)
Parameters
battleParty
MapEventPartypriorityTroops
FlattenedTroopRosterincludePlayer
boolsizeOfSide
intforcePriorityTroops
boolpriorityList
List<(FlattenedTroopRosterElement, MapEventParty, float)>
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).