Class SiegeEvent.SiegeEngineMissile
- Namespace
- TaleWorlds.CampaignSystem.Siege
- Assembly
- TaleWorlds.CampaignSystem.dll
public class SiegeEvent.SiegeEngineMissile
- Inheritance
-
SiegeEvent.SiegeEngineMissile
- Inherited Members
Constructors
SiegeEngineMissile(SiegeEngineType, int, SiegeBombardTargets, int, SiegeEngineConstructionProgress, CampaignTime, CampaignTime, bool)
public SiegeEngineMissile(SiegeEngineType shooterSiegeEngineType, int shooterSlotIndex, SiegeBombardTargets targetType, int targetSlotIndex, SiegeEvent.SiegeEngineConstructionProgress targetSiegeEngine, CampaignTime collisionTime, CampaignTime fireTime, bool hitSuccessful)
Parameters
shooterSiegeEngineTypeSiegeEngineTypeshooterSlotIndexinttargetTypeSiegeBombardTargetstargetSlotIndexinttargetSiegeEngineSiegeEvent.SiegeEngineConstructionProgresscollisionTimeCampaignTimefireTimeCampaignTimehitSuccessfulbool
Fields
CollisionTime
[SaveableField(7)]
public readonly CampaignTime CollisionTime
Field Value
FireDecisionTime
[SaveableField(8)]
public readonly CampaignTime FireDecisionTime
Field Value
HitSuccessful
[SaveableField(6)]
public readonly bool HitSuccessful
Field Value
ShooterSiegeEngineType
[SaveableField(1)]
public readonly SiegeEngineType ShooterSiegeEngineType
Field Value
ShooterSlotIndex
[SaveableField(2)]
public readonly int ShooterSlotIndex
Field Value
TargetSiegeEngine
[SaveableField(5)]
public readonly SiegeEvent.SiegeEngineConstructionProgress TargetSiegeEngine
Field Value
TargetSlotIndex
[SaveableField(4)]
public readonly int TargetSlotIndex
Field Value
TargetType
[SaveableField(3)]
public readonly SiegeBombardTargets TargetType
Field Value
Methods
AutoGeneratedInstanceCollectObjects(List<object>)
protected virtual void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)
Parameters
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).