Class SiegeEvent.SiegeEngineMissile
- Namespace
- TaleWorlds.CampaignSystem.Siege
- Assembly
- TaleWorlds.CampaignSystem.dll
public class SiegeEvent.SiegeEngineMissile
- Inheritance
-
SiegeEvent.SiegeEngineMissile
- Inherited Members
Constructors
SiegeEngineMissile(SiegeEngineType, int, SiegeBombardTargets, int, SiegeEngineConstructionProgress, CampaignTime, CampaignTime, bool)
public SiegeEngineMissile(SiegeEngineType shooterSiegeEngineType, int shooterSlotIndex, SiegeBombardTargets targetType, int targetSlotIndex, SiegeEvent.SiegeEngineConstructionProgress targetSiegeEngine, CampaignTime collisionTime, CampaignTime fireTime, bool hitSuccessful)
Parameters
shooterSiegeEngineType
SiegeEngineTypeshooterSlotIndex
inttargetType
SiegeBombardTargetstargetSlotIndex
inttargetSiegeEngine
SiegeEvent.SiegeEngineConstructionProgresscollisionTime
CampaignTimefireTime
CampaignTimehitSuccessful
bool
Fields
CollisionTime
[SaveableField(7)]
public readonly CampaignTime CollisionTime
Field Value
FireDecisionTime
[SaveableField(8)]
public readonly CampaignTime FireDecisionTime
Field Value
HitSuccessful
[SaveableField(6)]
public readonly bool HitSuccessful
Field Value
ShooterSiegeEngineType
[SaveableField(1)]
public readonly SiegeEngineType ShooterSiegeEngineType
Field Value
ShooterSlotIndex
[SaveableField(2)]
public readonly int ShooterSlotIndex
Field Value
TargetSiegeEngine
[SaveableField(5)]
public readonly SiegeEvent.SiegeEngineConstructionProgress TargetSiegeEngine
Field Value
TargetSlotIndex
[SaveableField(4)]
public readonly int TargetSlotIndex
Field Value
TargetType
[SaveableField(3)]
public readonly SiegeBombardTargets TargetType
Field Value
Methods
AutoGeneratedInstanceCollectObjects(List<object>)
protected virtual void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)
Parameters
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).