Table of Contents

Class MissionResult

Namespace
TaleWorlds.Core
Assembly
TaleWorlds.Core.dll
public class MissionResult
Inheritance
MissionResult
Inherited Members

Constructors

MissionResult()

public MissionResult()

MissionResult(BattleState, bool, bool, bool)

public MissionResult(BattleState battleState, bool playerVictory, bool playerDefeated, bool enemyRetreated)

Parameters

battleState BattleState
playerVictory bool
playerDefeated bool
enemyRetreated bool

Properties

BattleResolved

public bool BattleResolved { get; }

Property Value

bool

BattleState

public BattleState BattleState { get; }

Property Value

BattleState

EnemyRetreated

public bool EnemyRetreated { get; }

Property Value

bool

PlayerDefeated

public bool PlayerDefeated { get; }

Property Value

bool

PlayerVictory

public bool PlayerVictory { get; }

Property Value

bool

Methods

AutoGeneratedInstanceCollectObjects(List<object>)

protected virtual void AutoGeneratedInstanceCollectObjects(List<object> collectedObjects)

Parameters

collectedObjects List<object>

CreateDefeated(IMission)

public static MissionResult CreateDefeated(IMission mission)

Parameters

mission IMission

Returns

MissionResult

CreateDefenderPushedBack()

public static MissionResult CreateDefenderPushedBack()

Returns

MissionResult

CreateSuccessful(IMission, bool)

public static MissionResult CreateSuccessful(IMission mission, bool enemyRetreated = false)

Parameters

mission IMission
enemyRetreated bool

Returns

MissionResult

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).