Class GameAxisKey
- Namespace
- TaleWorlds.InputSystem
- Assembly
- TaleWorlds.InputSystem.dll
public class GameAxisKey
- Inheritance
-
GameAxisKey
- Inherited Members
Constructors
GameAxisKey(string, InputKey, GameKey, GameKey, AxisType)
public GameAxisKey(string id, InputKey axisKey, GameKey positiveKey, GameKey negativeKey, GameAxisKey.AxisType type = AxisType.X)
Parameters
Properties
AxisKey
public Key AxisKey { get; }
Property Value
DefaultAxisKey
public Key DefaultAxisKey { get; }
Property Value
Id
public string Id { get; }
Property Value
NegativeKey
public GameKey NegativeKey { get; }
Property Value
PositiveKey
public GameKey PositiveKey { get; }
Property Value
Type
public GameAxisKey.AxisType Type { get; }
Property Value
Methods
GetAxisState(bool, bool, bool, bool)
public float GetAxisState(bool isKeysAllowed, bool isMouseButtonAllowed, bool isMouseWheelAllowed, bool isControllerAllowed)
Parameters
Returns
ToString()
public override string ToString()
Returns
This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).