Table of Contents

Class InventoryItemTupleWidget

Namespace
TaleWorlds.MountAndBlade.GauntletUI.Widgets.Inventory
Assembly
TaleWorlds.MountAndBlade.GauntletUI.Widgets.dll
public class InventoryItemTupleWidget : InventoryItemButtonWidget
Inheritance
InventoryItemTupleWidget
Inherited Members

Constructors

InventoryItemTupleWidget(UIContext)

public InventoryItemTupleWidget(UIContext context)

Parameters

context UIContext

Fields

TransferRequestHandlers

public List<Action<InventoryItemTupleWidget>> TransferRequestHandlers

Field Value

List<Action<InventoryItemTupleWidget>>

Properties

CanCharacterUseItem

[Editor(false)]
public bool CanCharacterUseItem { get; set; }

Property Value

bool

CharacterCantUseBrush

[Editor(false)]
public Brush CharacterCantUseBrush { get; set; }

Property Value

Brush

CivilianDisabledBrush

[Editor(false)]
public Brush CivilianDisabledBrush { get; set; }

Property Value

Brush

CostTextWidget

[Editor(false)]
public TextWidget CostTextWidget { get; set; }

Property Value

TextWidget

CountTextWidget

[Editor(false)]
public TextWidget CountTextWidget { get; set; }

Property Value

TextWidget

DefaultBrush

[Editor(false)]
public Brush DefaultBrush { get; set; }

Property Value

Brush

EquipButton

[Editor(false)]
public ButtonWidget EquipButton { get; set; }

Property Value

ButtonWidget

ExtendedControlsContainer

[Editor(false)]
public InventoryTupleExtensionControlsWidget ExtendedControlsContainer { get; set; }

Property Value

InventoryTupleExtensionControlsWidget

IsCivilian

[Editor(false)]
public bool IsCivilian { get; set; }

Property Value

bool

IsEquipable

[Editor(false)]
public bool IsEquipable { get; set; }

Property Value

bool

IsGenderDifferent

[Editor(false)]
public bool IsGenderDifferent { get; set; }

Property Value

bool

IsNewlyAdded

[Editor(false)]
public bool IsNewlyAdded { get; set; }

Property Value

bool

IsTransferable

[Editor(false)]
public bool IsTransferable { get; set; }

Property Value

bool

ItemCount

[Editor(false)]
public int ItemCount { get; set; }

Property Value

int

ItemID

[Editor(false)]
public string ItemID { get; set; }

Property Value

string

ItemImageIdentifier

public InventoryImageIdentifierWidget ItemImageIdentifier { get; set; }

Property Value

InventoryImageIdentifierWidget

MainContainer

[Editor(false)]
public BrushListPanel MainContainer { get; set; }

Property Value

BrushListPanel

NameTextWidget

[Editor(false)]
public TextWidget NameTextWidget { get; set; }

Property Value

TextWidget

ProfitState

public int ProfitState { get; set; }

Property Value

int

Slider

[Editor(false)]
public InventoryTwoWaySliderWidget Slider { get; set; }

Property Value

InventoryTwoWaySliderWidget

SliderParent

[Editor(false)]
public Widget SliderParent { get; set; }

Property Value

Widget

SliderTextWidget

[Editor(false)]
public TextWidget SliderTextWidget { get; set; }

Property Value

TextWidget

SliderTransferButton

[Editor(false)]
public ButtonWidget SliderTransferButton { get; set; }

Property Value

ButtonWidget

TransactionCount

[Editor(false)]
public int TransactionCount { get; set; }

Property Value

int

TransferButton

[Editor(false)]
public InventoryTransferButtonWidget TransferButton { get; set; }

Property Value

InventoryTransferButtonWidget

ViewButton

[Editor(false)]
public ButtonWidget ViewButton { get; set; }

Property Value

ButtonWidget

Methods

OnConnectedToRoot()

protected override void OnConnectedToRoot()

OnDisconnectedFromRoot()

protected override void OnDisconnectedFromRoot()

OnMouseAlternateReleased()

protected override void OnMouseAlternateReleased()

OnMouseReleased()

protected override void OnMouseReleased()

ProcessBuyItem(bool, int)

public void ProcessBuyItem(bool playSound, int count = -1)

Parameters

playSound bool
count int

ProcessSellItem(bool, int)

public void ProcessSellItem(bool playSound, int count = -1)

Parameters

playSound bool
count int

RefreshState()

protected override void RefreshState()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).