Table of Contents

Class SceneNotificationData

Namespace
TaleWorlds.Core
Assembly
TaleWorlds.Core.dll
public class SceneNotificationData
Inheritance
SceneNotificationData
Derived
Inherited Members

Constructors

SceneNotificationData()

public SceneNotificationData()

Properties

AffirmativeDescriptionText

public virtual TextObject AffirmativeDescriptionText { get; }

Property Value

TextObject

AffirmativeHintText

public virtual TextObject AffirmativeHintText { get; }

Property Value

TextObject

AffirmativeHintTextExtended

public virtual TextObject AffirmativeHintTextExtended { get; }

Property Value

TextObject

AffirmativeText

public virtual TextObject AffirmativeText { get; }

Property Value

TextObject

AffirmativeTitleText

public virtual TextObject AffirmativeTitleText { get; }

Property Value

TextObject

IsAffirmativeOptionShown

public virtual bool IsAffirmativeOptionShown { get; }

Property Value

bool

IsNegativeOptionShown

public virtual bool IsNegativeOptionShown { get; }

Property Value

bool

NegativeDescriptionText

public virtual TextObject NegativeDescriptionText { get; }

Property Value

TextObject

NegativeText

public virtual TextObject NegativeText { get; }

Property Value

TextObject

NegativeTitleText

public virtual TextObject NegativeTitleText { get; }

Property Value

TextObject

PauseActiveState

public virtual bool PauseActiveState { get; }

Property Value

bool

RelevantContext

public virtual SceneNotificationData.RelevantContextType RelevantContext { get; }

Property Value

SceneNotificationData.RelevantContextType

SceneID

public virtual string SceneID { get; }

Property Value

string

SoundEventPath

public virtual string SoundEventPath { get; }

Property Value

string

TitleText

public virtual TextObject TitleText { get; }

Property Value

TextObject

Methods

GetBanners()

public virtual IEnumerable<Banner> GetBanners()

Returns

IEnumerable<Banner>

GetSceneNotificationCharacters()

public virtual IEnumerable<SceneNotificationData.SceneNotificationCharacter> GetSceneNotificationCharacters()

Returns

IEnumerable<SceneNotificationData.SceneNotificationCharacter>

OnAffirmativeAction()

public virtual void OnAffirmativeAction()

OnCloseAction()

public virtual void OnCloseAction()

OnNegativeAction()

public virtual void OnNegativeAction()

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).