Table of Contents

Class GameModels

Namespace
TaleWorlds.CampaignSystem
Assembly
TaleWorlds.CampaignSystem.dll
public sealed class GameModels : GameModelsManager
Inheritance
GameModels
Inherited Members

Constructors

GameModels(IEnumerable<GameModel>)

public GameModels(IEnumerable<GameModel> inputComponents)

Parameters

inputComponents IEnumerable<GameModel>

Properties

AgeModel

public AgeModel AgeModel { get; }

Property Value

AgeModel

AlleyModel

public AlleyModel AlleyModel { get; }

Property Value

AlleyModel

ArmyManagementCalculationModel

public ArmyManagementCalculationModel ArmyManagementCalculationModel { get; }

Property Value

ArmyManagementCalculationModel

BanditDensityModel

public BanditDensityModel BanditDensityModel { get; }

Property Value

BanditDensityModel

BannerItemModel

public BannerItemModel BannerItemModel { get; }

Property Value

BannerItemModel

BarterModel

public BarterModel BarterModel { get; }

Property Value

BarterModel

BattleCaptainModel

public BattleCaptainModel BattleCaptainModel { get; }

Property Value

BattleCaptainModel

BattleRewardModel

public BattleRewardModel BattleRewardModel { get; }

Property Value

BattleRewardModel

BribeCalculationModel

public BribeCalculationModel BribeCalculationModel { get; }

Property Value

BribeCalculationModel

BuildingConstructionModel

public BuildingConstructionModel BuildingConstructionModel { get; }

Property Value

BuildingConstructionModel

BuildingEffectModel

public BuildingEffectModel BuildingEffectModel { get; }

Property Value

BuildingEffectModel

BuildingScoreCalculationModel

public BuildingScoreCalculationModel BuildingScoreCalculationModel { get; }

Property Value

BuildingScoreCalculationModel

CharacterDevelopmentModel

public CharacterDevelopmentModel CharacterDevelopmentModel { get; }

Property Value

CharacterDevelopmentModel

CharacterStatsModel

public CharacterStatsModel CharacterStatsModel { get; }

Property Value

CharacterStatsModel

ClanFinanceModel

public ClanFinanceModel ClanFinanceModel { get; }

Property Value

ClanFinanceModel

ClanPoliticsModel

public ClanPoliticsModel ClanPoliticsModel { get; }

Property Value

ClanPoliticsModel

ClanTierModel

public ClanTierModel ClanTierModel { get; }

Property Value

ClanTierModel

CombatSimulationModel

public CombatSimulationModel CombatSimulationModel { get; }

Property Value

CombatSimulationModel

CombatXpModel

public CombatXpModel CombatXpModel { get; }

Property Value

CombatXpModel

CompanionHiringPriceCalculationModel

public CompanionHiringPriceCalculationModel CompanionHiringPriceCalculationModel { get; }

Property Value

CompanionHiringPriceCalculationModel

CrimeModel

public CrimeModel CrimeModel { get; }

Property Value

CrimeModel

CutsceneSelectionModel

public CutsceneSelectionModel CutsceneSelectionModel { get; }

Property Value

CutsceneSelectionModel

DailyTroopXpBonusModel

public DailyTroopXpBonusModel DailyTroopXpBonusModel { get; }

Property Value

DailyTroopXpBonusModel

DelayedTeleportationModel

public DelayedTeleportationModel DelayedTeleportationModel { get; }

Property Value

DelayedTeleportationModel

DifficultyModel

public DifficultyModel DifficultyModel { get; }

Property Value

DifficultyModel

DiplomacyModel

public DiplomacyModel DiplomacyModel { get; }

Property Value

DiplomacyModel

DisguiseDetectionModel

public DisguiseDetectionModel DisguiseDetectionModel { get; }

Property Value

DisguiseDetectionModel

EmissaryModel

public EmissaryModel EmissaryModel { get; }

Property Value

EmissaryModel

EncounterGameMenuModel

public EncounterGameMenuModel EncounterGameMenuModel { get; }

Property Value

EncounterGameMenuModel

EncounterModel

public EncounterModel EncounterModel { get; }

Property Value

EncounterModel

EquipmentSelectionModel

public EquipmentSelectionModel EquipmentSelectionModel { get; }

Property Value

EquipmentSelectionModel

ExecutionRelationModel

public ExecutionRelationModel ExecutionRelationModel { get; }

Property Value

ExecutionRelationModel

GenericXpModel

public GenericXpModel GenericXpModel { get; }

Property Value

GenericXpModel

HeirSelectionCalculationModel

public HeirSelectionCalculationModel HeirSelectionCalculationModel { get; }

Property Value

HeirSelectionCalculationModel

HeroDeathProbabilityCalculationModel

public HeroDeathProbabilityCalculationModel HeroDeathProbabilityCalculationModel { get; }

Property Value

HeroDeathProbabilityCalculationModel

InformationRestrictionModel

public InformationRestrictionModel InformationRestrictionModel { get; }

Property Value

InformationRestrictionModel

InventoryCapacityModel

public InventoryCapacityModel InventoryCapacityModel { get; }

Property Value

InventoryCapacityModel

IssueModel

public IssueModel IssueModel { get; }

Property Value

IssueModel

ItemDiscardModel

public ItemDiscardModel ItemDiscardModel { get; }

Property Value

ItemDiscardModel

KingdomCreationModel

public KingdomCreationModel KingdomCreationModel { get; }

Property Value

KingdomCreationModel

KingdomDecisionPermissionModel

public KingdomDecisionPermissionModel KingdomDecisionPermissionModel { get; }

Property Value

KingdomDecisionPermissionModel

LocationModel

public LocationModel LocationModel { get; }

Property Value

LocationModel

MapDistanceModel

public MapDistanceModel MapDistanceModel { get; }

Property Value

MapDistanceModel

MapTrackModel

public MapTrackModel MapTrackModel { get; }

Property Value

MapTrackModel

MapVisibilityModel

public MapVisibilityModel MapVisibilityModel { get; }

Property Value

MapVisibilityModel

MapWeatherModel

public MapWeatherModel MapWeatherModel { get; }

Property Value

MapWeatherModel

MarriageModel

public MarriageModel MarriageModel { get; }

Property Value

MarriageModel

MilitaryPowerModel

public MilitaryPowerModel MilitaryPowerModel { get; }

Property Value

MilitaryPowerModel

MinorFactionsModel

public MinorFactionsModel MinorFactionsModel { get; }

Property Value

MinorFactionsModel

MobilePartyFoodConsumptionModel

public MobilePartyFoodConsumptionModel MobilePartyFoodConsumptionModel { get; }

Property Value

MobilePartyFoodConsumptionModel

NotablePowerModel

public NotablePowerModel NotablePowerModel { get; }

Property Value

NotablePowerModel

NotableSpawnModel

public NotableSpawnModel NotableSpawnModel { get; }

Property Value

NotableSpawnModel

PartyDesertionModel

public PartyDesertionModel PartyDesertionModel { get; }

Property Value

PartyDesertionModel

PartyFoodBuyingModel

public PartyFoodBuyingModel PartyFoodBuyingModel { get; }

Property Value

PartyFoodBuyingModel

PartyHealingModel

public PartyHealingModel PartyHealingModel { get; }

Property Value

PartyHealingModel

PartyImpairmentModel

public PartyImpairmentModel PartyImpairmentModel { get; }

Property Value

PartyImpairmentModel

PartyMoraleModel

public PartyMoraleModel PartyMoraleModel { get; }

Property Value

PartyMoraleModel

PartySizeLimitModel

public PartySizeLimitModel PartySizeLimitModel { get; }

Property Value

PartySizeLimitModel

PartySpeedCalculatingModel

public PartySpeedModel PartySpeedCalculatingModel { get; }

Property Value

PartySpeedModel

PartyTradeModel

public PartyTradeModel PartyTradeModel { get; }

Property Value

PartyTradeModel

PartyTrainingModel

public PartyTrainingModel PartyTrainingModel { get; }

Property Value

PartyTrainingModel

PartyTroopUpgradeModel

public PartyTroopUpgradeModel PartyTroopUpgradeModel { get; }

Property Value

PartyTroopUpgradeModel

PartyWageModel

public PartyWageModel PartyWageModel { get; }

Property Value

PartyWageModel

PersuasionModel

public PersuasionModel PersuasionModel { get; }

Property Value

PersuasionModel

PlayerProgressionModel

public PlayerProgressionModel PlayerProgressionModel { get; }

Property Value

PlayerProgressionModel

PregnancyModel

public PregnancyModel PregnancyModel { get; }

Property Value

PregnancyModel

PrisonBreakModel

public PrisonBreakModel PrisonBreakModel { get; }

Property Value

PrisonBreakModel

PrisonerDonationModel

public PrisonerDonationModel PrisonerDonationModel { get; }

Property Value

PrisonerDonationModel

PrisonerRecruitmentCalculationModel

public PrisonerRecruitmentCalculationModel PrisonerRecruitmentCalculationModel { get; }

Property Value

PrisonerRecruitmentCalculationModel

RaidModel

public RaidModel RaidModel { get; }

Property Value

RaidModel

RansomValueCalculationModel

public RansomValueCalculationModel RansomValueCalculationModel { get; }

Property Value

RansomValueCalculationModel

RomanceModel

public RomanceModel RomanceModel { get; }

Property Value

RomanceModel

SettlementAccessModel

public SettlementAccessModel SettlementAccessModel { get; }

Property Value

SettlementAccessModel

SettlementConsumptionModel

public SettlementEconomyModel SettlementConsumptionModel { get; }

Property Value

SettlementEconomyModel

SettlementFoodModel

public SettlementFoodModel SettlementFoodModel { get; }

Property Value

SettlementFoodModel

SettlementGarrisonModel

public SettlementGarrisonModel SettlementGarrisonModel { get; }

Property Value

SettlementGarrisonModel

SettlementLoyaltyModel

public SettlementLoyaltyModel SettlementLoyaltyModel { get; }

Property Value

SettlementLoyaltyModel

SettlementMilitiaModel

public SettlementMilitiaModel SettlementMilitiaModel { get; }

Property Value

SettlementMilitiaModel

SettlementProsperityModel

public SettlementProsperityModel SettlementProsperityModel { get; }

Property Value

SettlementProsperityModel

SettlementSecurityModel

public SettlementSecurityModel SettlementSecurityModel { get; }

Property Value

SettlementSecurityModel

SettlementTaxModel

public SettlementTaxModel SettlementTaxModel { get; }

Property Value

SettlementTaxModel

SettlementValueModel

public SettlementValueModel SettlementValueModel { get; }

Property Value

SettlementValueModel

SiegeAftermathModel

public SiegeAftermathModel SiegeAftermathModel { get; }

Property Value

SiegeAftermathModel

SiegeEventModel

public SiegeEventModel SiegeEventModel { get; }

Property Value

SiegeEventModel

SiegeLordsHallFightModel

public SiegeLordsHallFightModel SiegeLordsHallFightModel { get; }

Property Value

SiegeLordsHallFightModel

SiegeStrategyActionModel

public SiegeStrategyActionModel SiegeStrategyActionModel { get; }

Property Value

SiegeStrategyActionModel

SmithingModel

public SmithingModel SmithingModel { get; }

Property Value

SmithingModel

TargetScoreCalculatingModel

public TargetScoreCalculatingModel TargetScoreCalculatingModel { get; }

Property Value

TargetScoreCalculatingModel

TavernMercenaryTroopsModel

public TavernMercenaryTroopsModel TavernMercenaryTroopsModel { get; }

Property Value

TavernMercenaryTroopsModel

TournamentModel

public TournamentModel TournamentModel { get; }

Property Value

TournamentModel

TradeItemPriceFactorModel

public TradeItemPriceFactorModel TradeItemPriceFactorModel { get; }

Property Value

TradeItemPriceFactorModel

TroopSacrificeModel

public TroopSacrificeModel TroopSacrificeModel { get; }

Property Value

TroopSacrificeModel

TroopSupplierProbabilityModel

public TroopSupplierProbabilityModel TroopSupplierProbabilityModel { get; }

Property Value

TroopSupplierProbabilityModel

ValuationModel

public ValuationModel ValuationModel { get; }

Property Value

ValuationModel

VassalRewardsModel

public VassalRewardsModel VassalRewardsModel { get; }

Property Value

VassalRewardsModel

VillageProductionCalculatorModel

public VillageProductionCalculatorModel VillageProductionCalculatorModel { get; }

Property Value

VillageProductionCalculatorModel

VoiceOverModel

public VoiceOverModel VoiceOverModel { get; }

Property Value

VoiceOverModel

VolunteerModel

public VolunteerModel VolunteerModel { get; }

Property Value

VolunteerModel

WallHitPointCalculationModel

public WallHitPointCalculationModel WallHitPointCalculationModel { get; }

Property Value

WallHitPointCalculationModel

WorkshopModel

public WorkshopModel WorkshopModel { get; }

Property Value

WorkshopModel

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).