Table of Contents

Class AgentData

Namespace
TaleWorlds.Core
Assembly
TaleWorlds.Core.dll
public class AgentData
Inheritance
AgentData
Inherited Members

Constructors

AgentData(BasicCharacterObject)

public AgentData(BasicCharacterObject characterObject)

Parameters

characterObject BasicCharacterObject

AgentData(IAgentOriginBase)

public AgentData(IAgentOriginBase agentOrigin)

Parameters

agentOrigin IAgentOriginBase

Properties

AgeOverriden

public bool AgeOverriden { get; }

Property Value

bool

AgentAge

public int AgentAge { get; }

Property Value

int

AgentBodyProperties

public BodyProperties AgentBodyProperties { get; }

Property Value

BodyProperties

AgentCharacter

public BasicCharacterObject AgentCharacter { get; }

Property Value

BasicCharacterObject

AgentCivilianEquipment

public bool AgentCivilianEquipment { get; }

Property Value

bool

AgentClothingColor1

public uint AgentClothingColor1 { get; }

Property Value

uint

AgentClothingColor2

public uint AgentClothingColor2 { get; }

Property Value

uint

AgentEquipmentSeed

public int AgentEquipmentSeed { get; }

Property Value

int

AgentFixedEquipment

public bool AgentFixedEquipment { get; }

Property Value

bool

AgentIsFemale

public bool AgentIsFemale { get; }

Property Value

bool

AgentMonster

public Monster AgentMonster { get; }

Property Value

Monster

AgentMountKey

public string AgentMountKey { get; }

Property Value

string

AgentNoArmor

public bool AgentNoArmor { get; }

Property Value

bool

AgentNoHorses

public bool AgentNoHorses { get; }

Property Value

bool

AgentNoWeapons

public bool AgentNoWeapons { get; }

Property Value

bool

AgentOrigin

public IAgentOriginBase AgentOrigin { get; }

Property Value

IAgentOriginBase

AgentOverridenEquipment

public Equipment AgentOverridenEquipment { get; }

Property Value

Equipment

AgentOwnerParty

public IBattleCombatant AgentOwnerParty { get; }

Property Value

IBattleCombatant

AgentRace

public int AgentRace { get; }

Property Value

int

BodyPropertiesOverriden

public bool BodyPropertiesOverriden { get; }

Property Value

bool

GenderOverriden

public bool GenderOverriden { get; }

Property Value

bool

Methods

Age(int)

public AgentData Age(int age)

Parameters

age int

Returns

AgentData

BodyProperties(BodyProperties)

public AgentData BodyProperties(BodyProperties bodyProperties)

Parameters

bodyProperties BodyProperties

Returns

AgentData

Character(BasicCharacterObject)

public AgentData Character(BasicCharacterObject characterObject)

Parameters

characterObject BasicCharacterObject

Returns

AgentData

CivilianEquipment(bool)

public AgentData CivilianEquipment(bool civilianEquipment)

Parameters

civilianEquipment bool

Returns

AgentData

ClothingColor1(uint)

public AgentData ClothingColor1(uint color)

Parameters

color uint

Returns

AgentData

ClothingColor2(uint)

public AgentData ClothingColor2(uint color)

Parameters

color uint

Returns

AgentData

Equipment(Equipment)

public AgentData Equipment(Equipment equipment)

Parameters

equipment Equipment

Returns

AgentData

EquipmentSeed(int)

public AgentData EquipmentSeed(int seed)

Parameters

seed int

Returns

AgentData

FixedEquipment(bool)

public AgentData FixedEquipment(bool fixedEquipment)

Parameters

fixedEquipment bool

Returns

AgentData

IsFemale(bool)

public AgentData IsFemale(bool isFemale)

Parameters

isFemale bool

Returns

AgentData

Monster(Monster)

public AgentData Monster(Monster monster)

Parameters

monster Monster

Returns

AgentData

MountKey(string)

public AgentData MountKey(string mountKey)

Parameters

mountKey string

Returns

AgentData

NoArmor(bool)

public AgentData NoArmor(bool noArmor)

Parameters

noArmor bool

Returns

AgentData

NoHorses(bool)

public AgentData NoHorses(bool noHorses)

Parameters

noHorses bool

Returns

AgentData

NoWeapons(bool)

public AgentData NoWeapons(bool noWeapons)

Parameters

noWeapons bool

Returns

AgentData

OwnerParty(IBattleCombatant)

public AgentData OwnerParty(IBattleCombatant owner)

Parameters

owner IBattleCombatant

Returns

AgentData

Race(int)

public AgentData Race(int race)

Parameters

race int

Returns

AgentData

TroopOrigin(IAgentOriginBase)

public AgentData TroopOrigin(IAgentOriginBase troopOrigin)

Parameters

troopOrigin IAgentOriginBase

Returns

AgentData

This page was last modified at 09/01/2024 16:12:00 +00:00 (UTC).